![]() ![]() ![]() This is my opinion and I didn't meant to offend anybody. How many of these devs actually made something useful at their server, fixed some bigger bug or anything? I must agree that high rate servers are good for one thing, to check the game out, to know which class You want to play, but after playing a priest with 5k def at level 100 You won't play on low-rate server with 1.5k def or less, go on, flame me and post Your opinion, I'm curious what players find fun at high rate servers. ![]() Most (if not all) high rate servers has the same content, these are things that has been released by other people, those that can really code, do You think that when they'll add an NPC it's their work? I bet they used some guide or even asked for help on how to make that. Lately I've noticed that people want high rate servers so badly, my question is why? High rate servers gives no fun, is it fun hitting lvl 120-150 within an hour or two? Doing nothing because everything's in shop, changing server everyday because You got everything possible at the other one? Did You even notice that there is really only one high rate server? All of those servers with 500x exp, 20x drop and 30x gold are high-medium rate servers, 30x gold could actually be low-rate because rupee in rappelz drop really low, so tell me, why would You play on 500x exp server instead of 10 or 30x? The drop and gold is similar but instead of having everything in a day and being able to solo everything in the game You could actually party up and have some fun. ![]()
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